Build #11 - The Melee Update



What's New?

  • 3 melee weapons added, with stabbing functionality on sharp weapons.
  • New physics system for consistency between different refresh rates.
  • Automatic running experiment.
  • Hip holsters can now only hold small weapons, and the back holster only large weapons.
  • Lower chest slots for ammo.
  • Improved feedback when taking damage.
  • You can now move your fingers while grabbing objects (Oculus and Index only).
  • Improved graphics.
  • Various fixes and improvements.

Known Issues

  • Melee and stabbing is still a work in progress so expect some bugs and glitches.
  • Smooth turning is not working in SteamVR mode.
  • No default binding for Windows Mixed Reality controllers.

Dev Note

It's been a while since the last update so I decided to push something out even if it's a bit buggy. I've been extremely busy with other more important projects (such as Tarzan VR) that I don't have as much time to work on this demo.

The next update will focus on melee/stabbing fixes and full body physics.

Files

Physics Playground - Build #11.1 (PC Legacy) 331 MB
Sep 30, 2019
Physics Playground - Build #11.1 (Quest Legacy) 286 MB
Sep 29, 2019

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